GTHE BLACKTHORN ESTATEEST. 1887A MOST IMPROPER INFESTATION
A FIRST-PERSON SURVIVAL HORROR
GNOMESGNOMESGNOMES.
They’re small. They’re armed. They’re ruining the parquet.
NIGHT I / 3 MINUTES / MEDIUM
A NOTE FROM THE OWNER
“Do try to survive. The carpets are irreplaceable.”
FIVE LIVES. ONE VERY NICE HOUSE.
DRAG TO TURN · TAP TO ACT
MOVE
NIGHT 01Entrance Hall
UNTIL DAWN03:00
Find the fireplace poker and lantern.
SMIDVARG, THE UNINVITED
E
5 LIVES REMAIN
RUN READY
HOUSE CONDITIONImmaculate0 stains · 0 bodies
W A S D MoveCLICK / SPACE StrikeE InteractF LightQ EatTAB MapESC Pause
Blackthorn Estate
You: ivory arrow Entry: red / green Supplies: gold Chute: blue Stairs: ivory
A MOMENT’S RESPITE
The house can wait.
The night is paused. Catch your breath.
THE HOMEOWNER’S FIELD GUIDE
Survive. With standards.
01 / Secure
Walk to a window or door. Press E to secure it. A latch buys time, not safety forever.
02 / Search
Find the poker and lantern in the hall. Pick up food, weapons, and a mop. Gold markers show supplies.
03 / Defend
Click or press Space to strike a nearby gnome in front of you. Blades cut fast, but leave more mess.
04 / Dispose
Press E near a fallen gnome to carry it. Take it to the kitchen chute and press E again.
05 / Clean
Find the mop in the kitchen. Equip it and click near stains, or press E near a stain to clean.
06 / See dawn
Survive until dawn or defeat Smidvarg. Start with 3 minutes; each later night adds 1 minute. New nights unlock rooms and weapons. Kills expand your hearts.
Tap a gnome to strike it. Tap a weapon, lantern, or food to pick it up. Tap a window or door to close and secure it. Tap a fallen gnome to carry it, then tap the kitchen chute to dispose of it. Tap stains to clean once you have the mop. Tap stairs to change floors. Move close enough to reach the object first. Drag anywhere in the open view to turn; use the left pad to move. Hold Run while moving for up to 2 seconds, then recover for 4 seconds and release before another burst. Tap the weapon button to change equipment. Light, Eat, Map, and Drop handle supplies. Pause stops the night.
WASD Move SHIFT Run burst ← → Turn 1–7 Equip F Lantern Q Eat food TAB Map ESC / P Pause Without pointer capture, hold the right mouse button and drag to look.
Damage per hit: fists and poker 1; candlestick and rolling pin 2; knife 3; bat 4; cleaver 5. The mop cleans stains. Hold Shift while moving for up to 2 seconds of speed. After 4 seconds of recovery, release and press again.
Five lives. Five hearts per life. A standard hit costs one quarter of a heart. Progress saves after each successful night.